USS Nova

A collaborative game environment created in Unreal Engine 5, completed within 16 weeks. For this project, I modeled, textured, and integrated all greenhouse plants and various other props shown throughout the video.
Team: Tanuja Avirneni, Yasmina Barnhardt, Melvin Bass, Hayley Kroppman, Riley McGowan, Christopher Pineyro, Maria-Victoria Rodriquez, Christopher Rojano, Sophie Schenk, Joseph Sena, Andres Sifontes

Greenhouse featuring tree and plants I modeled, textured, and integrated into the scene.

Collection of assets I developed

Collection of assets I developed

Color palette I put together after group discussion to help the team keep textures consistent

Color palette I put together after group discussion to help the team keep textures consistent