I'm excited to share my recent work! For this small diorama, I wanted to focus on improving skills I've struggled with in the past. This includes stained glass, reflections, low-poly modeling, and hand-painted textures.
Everything was modeled using Maya, sculpted using ZBrush, and textured using Procreate, Photoshop, and 3DCoat. This was my first time working with 3DCoat and hand-painting textures using a drawing tablet. It's been a great learning experience, and I look forward to continuing to develop these skills. Decals were used for both the stained glass reflection and the magic circle. Renders were completed using Unreal Engine 5.6.
This environment provides a small glimpse into a fantasy world shaped by diverse creatures, belief systems, and magical practices.
Candles Blueprint